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XM2014

From Crysis Wiki

The XM2014 is a close quarteres military grade scattergun issued to soldiers in CQC (including dense jungles) and urban warfare.

XM2014 Scattergun
Production information
Manufacturer

unknown

Model

XM2014

Type

Shotgun, Assault Weapon

Cost

75 prestige

Technical specifications
Size

Medium

Damage Per Hit

50 (wide mode), 35 (narrow mode), total 10 pellets (both modes)

Magazine Size

8

Maximum Ammunition

48

Fire Mode

Pump-action

Ammunition Type

Shotgun shell

Operation

Pump action

Rate of Fire

---

Muzzle Velocity

460 meters per second

Accuracy

Low (wide mode), Medium (narrow mode)

Range

Same as accuracy

Usage
Counterweapon(s)

SMG (for CCQ weapon)

Affiliation

KPA, USA

[Source]

[edit] Specifics

The XM2014 is a close quarters military scatter gun issued to both the KPA and US Marine Corps. It is unparalelled is close quaters combat and exells in urban warfare. It can hold up to 8 shells at a time, in addition to another additional 40 shells. It can be modified by using the alternate fire button. You can modify it so it has less spread and more accuracy (but at the cost of power) or you can choose to leave it in it's default mode. The scattergun accepts laser sights, flashlights, reflex sights, and both types of scopes including the sniper scope (though for obvious reasons this is not recomended). For best results it is recomended to use the reflex sight.
Shotgun

[edit] Advantages

It excels in close quarters combat, and if you modify it so that there's less spread, it becomes a formidable mid-ranged weapon as well, being able to kill a normal KPA soldier with a single shot if close enough. It is also effective against Nano Koreans.

[edit] Disadvantages

You can burn through ammo extremely quick, so it is advised you only use it as a secondary weapon, or if ammo for it is plentiful. Another downside is that you have to manually adjust the spread of the pellets for maximum efficiency. It is also has limited effectivity in multiplayer due to the fact that players can kill you before you get close enough to use the weapon making it strictly an ambush weapon in multi.

Weapons in the Crysis series
Sidearms AY69 Micro Machine Gun · Fists · Pistol
Assault Weapons FY71 · Gauss Rifle · Grenade Launcher · Minigun · Molecular Accelerator · Molecular Arrestor · PAX · Precision Rifle · SCAR · Shotgun · Submachine Gun
Explosives (non-grenades) Anti-Tank Mine · C4 · Claymore · LAW · TAC Gun
Grenades Flashbang · Frag Grenade · Nano Disruptor · Smoke Grenade
Non-equippable Alien Beam · Autocannon · Gravity Bomb Launcher · Gauss Cannon · Shi Ten · Singularity Cannon · Smart Missiles · TAC Cannon · Tank Cannon