Smart Missile
From Crysis Wiki
An Alien automatically guided missile launcher. Found in Crysis Warhead.
| Smart Missile | |
| Damage |
120 |
| Rate of Fire |
5 seconds per shot |
| Magazine Size |
2 shots per salvo |
| Maximum Ammunition |
Unlimited |
| Used by | |
[edit] Desciption
Blue Hunter launching missiles at Psycho.
Smart Missiles are rounded, electrical missiles that guide themselves toward targets. Upon impact, the missiles will explode electrically, like plasma. The launchers are not clearly seen because they are mounted on the Red Hunter's "horns". While launching, the "horns" will pitch, upon reaching a decent degree, they begin launching missiles out.
[edit] Tactics
- These missiles are destructible, but trying to shoot them can be wasteful. PAX gun and Tactical Attachment shots are recommended, because they have unlimited ammo.
- Running around is another good choice, because the missiles may explode against the ground away from the player. The missiles are highly accurate so you may take some damage even while you are running. Speed mode makes you vulnerable to attacks from other Aliens.
- Because of the high launch altitude, it is possible to take cover under a building with roof, or even behind some walls.
| Weapons in the Crysis series | ||
| Sidearms | AY69 Micro Machine Gun · Fists · Pistol | |
| Assault Weapons | FY71 · Gauss Rifle · Grenade Launcher · Minigun · Molecular Accelerator · Molecular Arrestor · PAX · Precision Rifle · SCAR · Shotgun · Submachine Gun | |
| Explosives (non-grenades) | Anti-Tank Mine · C4 · Claymore · LAW · TAC Gun | |
| Grenades | Flashbang · Frag Grenade · Nano Disruptor · Smoke Grenade | |
| Non-equippable | Alien Beam · Autocannon · Gravity Bomb Launcher · Gauss Cannon · Shi Ten · Singularity Cannon · Smart Missiles · TAC Cannon · Tank Cannon | |
