SOF Combat Assault Rifle
From Crysis Wiki
The SOF Combat Assault Rifle, better known as the SCAR, is the primary Assault Rifle for United States Marine Corps and Special Forces of 2020. The player is equipped with a SCAR in the beginning of the game.
| SOF Combat Assault Rifle | |
| Production information | |
| Manufacturer |
McTiller Martins |
| Model |
SCAR |
| Type |
Assault Rifle, Assault Weapon |
| Cost |
150 prestige |
| Technical specifications | |
| Size |
medium |
| Damage Per Hit |
80, 120 in Crysis Warhead |
| Magazine Size |
40 |
| Maximum Ammunition |
320 |
| Fire Mode |
full, semi, under-barrel attachment |
| Ammunition Type |
6.8x45mm |
| Operation |
gas-operated |
| Rate of Fire |
700 rounds per minute |
| Muzzle Velocity |
1100 meters/second |
| Accuracy |
medium high |
| Range |
medium long |
| Usage | |
| Era(s) |
2002 |
| Counterpart |
Camo SCAR, XM8 (real world counterpart) |
| Counterweapon(s) | |
| Affiliation | |
| [Source] | |
Contents |
[edit] Specifics
SCAR holds 40 rounds per magazine and 1 round in the chamber (allowing 41 rounds maximum). The game allows the player to carry 280 rounds as maximum ammo in reserve. It can fire in fully automatic mode and semi-automatic mode, and can fire tranquilizing darts (with tactical attachment) and rifle grenades (with grenade launcher attachment). It is effective from medium to long range and has high accuracy and rate of fire in fully automatic mode. According to weapon textures it fires 6.8x45mm rounds.
| 6.8x45mm bullet | |
| Mass: |
12.5 grams |
| Velocity: |
1100 meters/second |
| Explosion pressure: |
None |
| Damage reduced per meter/Damage reduction minimum distance: |
0.1/50 meters |
| Damage Type: |
bullet |
| Used by: | |
[edit] Advantages
SCAR is a well-rounded weapon that can use almost every attachment for rifles, with the exception of Incendiary Ammo (exclusive to the FY71). This rifle is very effective in most situations due to its accuracy, velocity, and strength compared to FY71. It loses little damage over distance due to advanced cartridge design of SCAR.
[edit] Disadvantages
SCAR's ammo is very scarce throughout the game until the level Exodus. There is a big supply of SCAR ammo in the beginning of Assault though, but it's the only major chance to stock up before Exodus. It may be preferable to use up the SCAR early and switch it with FY71 (which has more abundant ammunition). The SCAR's high rate of fire can lead to wasted ammunition more easily than other weapons when using the fully automatic fire mode.
[edit] Trivia
- In Crysis Warhead, the SCAR has MARPAT Woodland camouflage applied to it.
- Pre-release materials and literature portrayed the SCAR as the most customizable weapon in the game. However, the FY71 is more customizable than the SCAR, as it can use all of the SCAR's attachments and Incendiary Ammo.
- Incendiary ammo exists for the SCAR, but is never used or shown in either singleplayer or multiplayer.
- The SCAR is a currently existing weapon, which has been mass produced since April 2009, although the SCAR model in Crysis is based on the XM8 rifle.
| Weapons in the Crysis series | ||
| Sidearms | AY69 Micro Machine Gun · Fists · Pistol | |
| Assault Weapons | FY71 · Gauss Rifle · Grenade Launcher · Minigun · Molecular Accelerator · Molecular Arrestor · PAX · Precision Rifle · SCAR · Shotgun · Submachine Gun | |
| Explosives (non-grenades) | Anti-Tank Mine · C4 · Claymore · LAW · TAC Gun | |
| Grenades | Flashbang · Frag Grenade · Nano Disruptor · Smoke Grenade | |
| Non-equippable | Alien Beam · Autocannon · Gravity Bomb Launcher · Gauss Cannon · Shi Ten · Singularity Cannon · Smart Missiles · TAC Cannon · Tank Cannon | |
