Multiplayer
From Crysis Wiki
Up to 32 players will be able to play in a single match in Crysis's multiplayer, which will consist of 2 different modes: Instant Action and Power Struggle.
Tactical Capture The Flag is no longer part of the game mode line up, although Crytek employees have commented that this mode could later be added in a patch or be developed by the modding community.
"Tactical" precedes the name of the first two modes due to the fact that players can customize their suit, weapons, and ammunition, as in the single player portion of the game.
[edit] Modes
[edit] Power struggle
In "Power Struggle", all players start the game on one of two teams – the U.S. Delta Force or the North Korean Army – with nothing more than a pistol and a basic nanosuit. After players have joined a team, they will fight to earn points. Points are used to purchase weapons, vehicles and manufacturing plants.[1] How one earns points will depend on what type and rank of player they have killed. For example, if a "Private" defeats a "Captain", then they will receive more points than if the Captain had killed the Private. Weapons may also be taken from the corpses of dead players from either team, and vehicles can be stolen from the opposing side with the use of lock picks.
Players can crossbreed vehicles with alien technologies if they bring the technology back to their base from one of several alien crash sites on the map. To do this, you have capture alien sites mentioned before to collect power, once the Prototype Factory has 50% of power for your team, you can purchase prototype weapons like the MOAC or the Hurricane minigun. Once the power reaches to 100%, you can purchase weapon of mass destruction which includes the TAC Tank which fires a projectile which causes a nuclear explosion, the Singularity Tank which fires something that infinitely compresses the target, and the TAC Gun which is a portable nuclear device which fires a projectile with less damage than the tank version.
Weapons can be bought from where players spawn or at certain control points located around the map. Should the player die, they will lose their guns and any vehicles that were destroyed or stolen from the player in the process.
[edit] Instant Action
In this multiplayer mode, all players are against each other. Depending on your number of kills, you would be scored accordingly in the scorelist. Weapons and equipments are scattered across the map. There is no spawn waiting for this mode unlike Power Struggle. Similar to Power Struggle, you can pick up the weapon of your defeated opponent which he was wielding before.
Weapon ranges from the MOAR to the FY71. There is no vehicle in Instant Action map, but expect some maps which feature them from the modding community. Weapons are usually on a default spawn position on a crate and they are free. Weapons of mass destruction are not available (e.g. TAC Gun).
Cite error:
<ref> tags exist, but no <references/> tag was found
