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Ceph Mastermind

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Ceph Inconnu
Ceph Mastermind
Weapons:

Plasma Beam

Features:
  • Ability to create and control flying drones
  • Ability to call in Ceph infantry
First appearance:

Safeties Off (Deceased)

Last appearance:

Only Human

Games:

Crysis 3

The Ceph Mastermind is an incredibly powerful Ceph unit encountered near the end of Crysis 3 . A large opponent of large size and physical Strength, the Mastermind is a difficult enemy to overcome, so much so it is only fought once in the game. A dead Ceph Mastermind which is preserved for research is first seen in the advanced nano tech research department of the skinning labs, and fought later in the level 'Only Human'.

AppearanceEdit

The Mastermind possesses a torso and head much like the Devastator unit, with a bulky outline and exposed jelly at it's back and neck. Instead of two legs, however, it moves about on four crab-like legs. It also has four tentacle-like arms tipped with small claws, which are used to direct energy and attack.

The mastermind is capable of raising a number of small, almost star-shaped drones composed of chunks of ceph metal, which are used to direct a variety of energy-based attacks.

TacticsEdit

The Mastermind is simply almost invicible. Instead, concentrate your attacks on the Ceph parts it is controlling. Successfully destroying them all will cause him to unleash an energy beam attack, overcome this and it will call down several Ceph infantry. Kill these and he will he make drones from their corpses then just kill his drones and overcome his beam attack to defeat him.

There are two powerful Ceph weapons behind and to the right of where you spawn, using these as well as supercharging your nanosuit with nearby energy batteries, and collect as much JAWs as possible prior to the fight, along with two can be found at the left side when the alien weapons are empty, all will make the fight much easier.

TriviaEdit

  • The Ceph's energy is the Ceph thought, and Masterminds possess the unique ability to channel that energy into a deadly range of attacks and abilities, from energy beams to EMP blasts. [citation needed]
  • A dead Mastermind is found in a room of the skinning labs.
  • If you shoot its armour plating enough times, the plating will come off, showing its jelly like insides.

GalleryEdit

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