Production information

Bauer & Kopka




Machine pistol, sidearm

Technical specifications
Damage Per Hit


Magazine Size

40 (30 in Crysis 2)

Maximum Ammunition

440, 480 if dual-wielded (250 in Crysis 2, cannot be dual-wielded)

Fire Mode

Fully-automatic, semiautomatic



Rate of Fire

950 rounds per minute





Ammunition specifications
Ammunition Type

9x19mm Parabellum

Muzzle Velocity

725 meters per second


SMG, Pistol, H&K MP7 (real world counterpart)


SMG, Pistol, Shotgun (for CQC weapon)




The AY69 Micro Machine Gun is a subcompact weapon designed and used by the KPA that appears in Crysis Warhead and Crysis 2. Like the Pistol, it can be dual-wielded, wherein the left gun is fired by holding down the left mouse button or trigger and the right gun is fired by holding down the right mouse button or trigger. In Crysis 2, dual-wielding is not possible.


The AY69 is a more powerful sidearm than the pistol. Although it is ineffective past short range, the AY69's high rate of fire can typically eliminate the average enemy trooper relatively quickly.

If dual-wielded, holding down both the left and right mouse buttons will make both weapons fire at once. The combined fire of two AY69s is very effective against personnel in close quarters. However, the heavy recoil will make it difficult to hit a target past short range. Beyond medium range encounters, a more accurate weapon such as the SCAR or FY71 are more effective.


First-person view of the Crysis 2 AY69.

The silencer attachment increases the AY69's usefulness, allowing for quick close-range kills without alerting the surrounding enemies.


The AY69 has a high rate of fire and inflicts moderate damage. It has a reasonably large magazine, can be dual-wielded, and its ammunition is readily available, making it one of the most reliable close combat weapons in this game. It is also a great alternate primary weapon if the player does not have a close range weapon.


The AY69 expends its ammunition very quickly, forcing the player to reload often. It cannot be used effectively beyond medium range without aiming down the sights or switching to semiautomatic fire, and its single-shot damage is inferior to the pistol. Also, in Crysis 2, you are unable to attach a silencer.


Accuracy: 3

Rate of fire: 8

Mobility: 8

Damage: 3

Range: 3


Crysis and Crysis WarheadEdit

  • Pistol Laser/Flashlight module
  • Silencer

Crysis 2Edit

  • Extended Clip
  • Reflex Sight
  • Pistol Laser Sight


Weapons of Crysis, Crysis Warhead, and Crysis Wars
Sidearms AY69 Micro Machine Gun · Fists · Pistol
Assault Weapons FY71 · Gauss Rifle · Grenade Launcher · Minigun · Molecular Accelerator · Molecular Arrestor · PAX · Precision Rifle · SCAR · Shotgun · Submachine Gun
Explosives (non-grenades) Anti-Tank Mine · C4 · Claymore · LAW · TAC Gun
Grenades Flashbang · Frag Grenade · Nano Disruptor · Smoke Grenade
Non-equippable Alien Beam · Autocannon · Gravity Bomb Launcher · Gauss Cannon · Shi Ten · Singularity Cannon · Smart Missiles · TAC Cannon · Tank Cannon

Weapons in Crysis 2
Sidearms M12 NovaHammerAY69Majestic
Sub-Machine Guns FelineK-Volt
Assault Rifles SCARGrendelSCARAB
Sniper Rifles DSG-1Gauss RifleSCARE
Shotguns JackalMarshall
Heavy MK60 Mod 0L-TAGX-43 MIKEHMG
Explosives M17 Frag GrenadeM34 Flash BangJAWC4Swarmer
Melee Knife
Sidearm attachments FlashlightLaser PointerSilencerExtended Clip
Assault weapon attachments SilencerExtended ClipLight ShotgunGrenade LauncherGauss AttachmentHolographic DecoyAssault ScopeFlashlightReflex SightLaser Pointer
Other attachments Sniper Scope

Trivia Edit

  • The AY-69 changes firing sounds when it is put on semi-automatic mode.
  • This weapon is inspired by the real life Heckler and Koch MP7 submachine gun.

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