AY69
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| AY69 | |
| Production information | |
| Manufacturer |
Bauer & Kopka |
| Model |
AY69 |
| Type |
Machine pistol, sidearm |
| Technical specifications | |
| Damage Per Hit |
45 |
| Magazine Size |
40 |
| Maximum Ammunition |
440, 480 if dual-wielded |
| Fire Mode |
Fully-automatic, semiautomatic |
| Operation |
Gas-operated |
| Rate of Fire |
950 rounds per minute |
| Accuracy |
Low |
| Range |
Short |
| Ammunition specifications | |
| Ammunition Type |
4.6x30mm (presumed) |
| Muzzle Velocity |
725 meters per second |
| Usage | |
| Counterpart | |
| Counterweapon(s) | |
| Affiliation |
KPA |
| [Source] | |
The AY69 Micro Machine Gun is a subcompact weapon designed and used by the KPA that appears in Crysis Warhead and Crysis 2. Like the Pistol, it can be dual-wielded, wherein the left gun is fired by holding down the left mouse button or trigger and the right gun is fired by holding down the right mouse button or trigger. In Crysis 2, dual-wielding is not possible.
Contents |
Overview
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The AY69 is a more powerful sidearm than the pistol. Although it is ineffective past short range, the AY69's high rate of fire can typically eliminate the average enemy trooper relatively quickly.
If dual-wielded, holding down both the left and right mouse buttons will make both weapons fire at once. The combined fire of two AY69s is very effective against personnel in close quarters. However, the heavy recoil will make it difficult to hit a target past short range. Beyond medium range encounters, a more accurate weapon such as the SCAR or FY71 are more effective.

Added by SPARTAN-014Advantages
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The AY69 has a high rate of fire and inflicts moderate damage. It has a reasonably large magazine, can be dual-wielded, and its ammunition is readily available, making it one of the most reliable close combat weapons in this game. It is also a great alternate primary weapon if the player does not have a close range weapon.
Disadvantages
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The AY69 expends its ammunition very quickly, forcing the player to reload often. It cannot be used effectively beyond medium range without aiming down the sights or switching to semiautomatic fire, and its single-shot damage is inferior to the pistol.
Attachments
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Crysis and Crysis Warhead
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- Pistol Laser/Flashlight module
- Silencer
Crysis 2
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- Extended Clip
- Reflex Sight
- Pistol Laser Sight
Gallery
Edit
Trivia
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- The AY-69 changes firing sounds when it is put on semi-automatic mode.
| Weapons of Crysis, Crysis Warhead, and Crysis Wars | ||
| Sidearms | AY69 Micro Machine Gun · Fists · Pistol | |
| Assault Weapons | FY71 · Gauss Rifle · Grenade Launcher · Minigun · Molecular Accelerator · Molecular Arrestor · PAX · Precision Rifle · SCAR · Shotgun · Submachine Gun | |
| Explosives (non-grenades) | Anti-Tank Mine · C4 · Claymore · LAW · TAC Gun | |
| Grenades | Flashbang · Frag Grenade · Nano Disruptor · Smoke Grenade | |
| Non-equippable | Alien Beam · Autocannon · Gravity Bomb Launcher · Gauss Cannon · Shi Ten · Singularity Cannon · Smart Missiles · TAC Cannon · Tank Cannon | |
| [Source] | ||
| Weapons in Crysis 2 | |
|---|---|
| Secondary | M12 Nova • Hammer • AY69 • Majestic |
| Sub-machine Guns | Feline • K-Volt |
| Assault Rifles | SCAR • Grendel • SCARAB |
| Sniper Rifles | DSG-1 • M2014 Gauss • SCARE |
| Shotguns | Jackal • Marshall |
| Heavy | MK60 Mod 0 • L-TAG • X-43 MIKE • HMG |
| Explosives | M17 Frag Grenade • M34 Flash Bang • JAW • C4 • Swarmer |
| Melee | Knife • Fists |
| Attachments | |
| Sidearm attachments | Flashlight • Laser Pointer • Silencer • Extended Clip |
| Assault weapon attachments | Silencer • Extended Clip • Light Shotgun • Grenade Launcher • Gauss Attachment • Holographic Decoy • Assault Scope • Flashlight • Reflex Sight • Laser Pointer |
| Other attachments | Sniper Scope |
| [Source] | |